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Ignore:
Timestamp:
Jun 26, 2006, 12:59:13 AM (19 years ago)
Author:
patrick
Message:

trunk: damage and distruction reimplemented

File:
1 edited

Legend:

Unmodified
Added
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  • trunk/src/world_entities/weapons/hyperblaster.cc

    r7193 r8777  
    155155}
    156156
    157 /**
    158  *  is called, when the weapon is destroyed
    159  *
    160  * this is in conjunction with the hit function, so when a weapon is able to get
    161  * hit, it can also be destoryed.
    162 */
    163 void Hyperblaster::destroy ()
    164 {}
     157
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