Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Jun 30, 2011, 8:30:13 PM (14 years ago)
Author:
jo
Message:

Just a backup, before starting to update the ai branch.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/ai/src/orxonox/controllers/ArtificialController.h

    r8719 r8720  
    146146            bool bShooting_;
    147147           
    148             int numberOfWeapons;//< Used for weapon init function. Displayes number of weapons available for a bot.
     148            int numberOfWeapons; //< Used for weapon init function. Displayes number of weapons available for a bot.
    149149            int weapons[WeaponSystem::MAX_WEAPON_MODES];
    150150            int projectiles[WeaponSystem::MAX_WEAPON_MODES];
     
    153153
    154154            enum Mode {DEFAULT, ROCKET, DEFENCE, MOVING};//TODO; implement DEFENCE, MOVING modes
    155             Mode mode_;
     155            Mode mode_; //TODO: replace single value with stack-like implementation: std::vector<Mode> mode_;
    156156            void setPreviousMode();
    157157
Note: See TracChangeset for help on using the changeset viewer.