- Timestamp:
- Jun 14, 2011, 8:53:28 PM (14 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/src/modules/weapons/projectiles/SimpleRocket.h
r7163 r8706 23 23 * Oliver Scheuss 24 24 * Co-authors: 25 * ...25 * simonmie 26 26 * 27 27 */ … … 36 36 #include "graphics/ParticleSpawner.h" 37 37 38 #include "BasicProjectile.h" 39 38 40 namespace orxonox 39 41 { … … 46 48 Gabriel Nadler (Original file: Oli Scheuss) 47 49 */ 48 class _WeaponsExport SimpleRocket : public ControllableEntity 50 class _WeaponsExport SimpleRocket : public ControllableEntity, public BasicProjectile 49 51 { 50 52 public: … … 111 113 inline Pawn* getOwner() const 112 114 { return this->owner_; } 115 113 116 inline bool hasFuel() const 114 117 { return this->fuel_; } 115 116 inline void setDamage(float damage)117 { this->damage_ = damage; }118 inline float getDamage() const119 { return this->damage_; }120 118 121 119 … … 123 121 WeakPtr<Pawn> owner_; 124 122 Vector3 localAngularVelocity_; 125 float damage_;126 bool bDestroy_;127 123 bool fuel_; //!< Bool is true while the rocket "has fuel" 128 124
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