Changeset 8706 for code/trunk/data/levels/templates/spaceshipAssff.oxt
- Timestamp:
- Jun 14, 2011, 8:53:28 PM (14 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/data/levels/templates/spaceshipAssff.oxt
r7845 r8706 3 3 hudtemplate = spaceshiphud 4 4 camerapositiontemplate = spaceshipassffcameras 5 engine = spaceshipassffengine6 5 spawnparticlesource = "Orxonox/fairytwirl" 7 6 spawnparticleduration = 3 … … 12 11 initialhealth = 100 13 12 14 primaryThrust = 100; 15 auxilaryThrust = 30; 16 rotationThrust = 25; 13 shieldhealth = 30 14 initialshieldhealth = 30 15 maxshieldhealth = 50 16 shieldabsorption = 0.8 17 reloadrate = 1 18 reloadwaittime = 1 19 20 primaryThrust = 100 21 auxilaryThrust = 30 22 rotationThrust = 50 23 24 lift = 1; 25 stallSpeed = 220; 26 27 boostPower = 15 28 boostPowerRate = 1 29 boostRate = 5 30 boostCooldownDuration = 10 31 32 shakeFrequency = 15 33 shakeAmplitude = 9 17 34 18 35 collisionType = "dynamic" … … 21 38 angularDamping = 0.9999999 22 39 > 40 <engines> 41 <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipassffengine /> 42 <MultiStateEngine position="-7.6, 0, 0" template=spaceshipassffengine /> 43 </engines> 23 44 <attached> 24 45 <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" /> … … 77 98 </EffectContainer> 78 99 <EffectContainer condition="not idle"> 79 <FadingBillboard mainstate=activity active=false scale=0.1 position="0, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 80 <!-- 81 <Light mainstate=visibility position=" 8, 0, 8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point /> 82 <Light mainstate=visibility position="-8, 0, 8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point /> 83 --> 100 <FadingBillboard mainstate=activity active=false scale=0.1 position="7.6, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 101 <FadingBillboard mainstate=activity active=false scale=0.1 position="-7.6, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 84 102 </EffectContainer> 85 103 <EffectContainer condition="normal or brake"> … … 87 105 </EffectContainer> 88 106 <EffectContainer condition="normal or boost"> 89 <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />90 <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />107 <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 0" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 108 <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 0" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 91 109 </EffectContainer> 92 110 <EffectContainer condition="boost"> … … 94 112 <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> 95 113 </EffectContainer> 96 <EffectContainer condition="brake">114 <!-- <EffectContainer condition="brake"> 97 115 <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 98 116 <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> … … 100 118 <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> 101 119 </EffectContainer> 120 --> 102 121 </MultiStateEngine> 103 122 </Template>
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