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Ignore:
Timestamp:
Jun 14, 2011, 8:53:28 PM (13 years ago)
Author:
dafrick
Message:

Merging presentation branch back into trunk.
There are many new features and also a lot of other changes and bugfixes, if you want to know, digg through the svn log.
Not everything is yet working as it should, but it should be fairly stable. If you habe any bug reports, just send me an email.

Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/data/gui/scripts/QuestGUI.lua

    r7732 r8706  
    33local P = createMenuSheet("QuestGUI")
    44
    5 P.rootWindow = nil
    6 P.detailsWindows = {}
     5P.questManager = nil -- The QuestManager.
     6P.showActive = true -- Whether the active or finished quest list is displayed.
     7P.currentQuest = nil -- The quest that is currently displayed.
     8P.player = nil -- The player the quests are displayed for.
    79P.quests = {}
    8 P.hints = {}
    9 P.player = nil
     10P.subquests = {}
    1011
    1112-- design parameters
    12 P.indentWidth = 20
    1313P.scrollbarWidth = 13
    14 P.buttonHeight = 30
     14P.frameHeigth = 18
     15P.borderSize = 5
    1516P.titleHeight = 26
    16 P.borderWidth = 5
     17
     18--TODO:
     19-- Highlight whether we are currently looking at active or finished quests
     20-- Distinguish completed from failed quests
     21
     22function P.onLoad()
     23    P.questManager = orxonox.QuestManager:getInstance() -- Store the pointer to the QuestManager as an internal variable to allow for faster access,
     24end
    1725
    1826function P.onShow()
    19 
    20     local questsList = winMgr:getWindow("orxonox/QuestGUI/QuestsList")
    21 
     27    -- Get the player.
    2228    P.player = orxonox.GUIManager:getInstance():getPlayer(P.name)
    23     P.rootWindow = P.createQuestGUI()
    24 
    25     questsList:addChildWindow(P.rootWindow)
    26 end
    27 
    28 function P.onHide()
    29     P.cleanup()
    30 end
    31 
     29
     30    -- Load the list of quests to be displayed.
     31    P.loadQuestsList(P.currentQuest)
     32end
     33
     34-- Loads the list of quests, depending on P.showActive, either the active (P.showActive == true) or the finished, i.e. inactive quests are loaded.
     35-- selectQuest is a pointer to a quest that should be selected, if it is nil the first quest is selected.
     36function P.loadQuestsList(selectQuest)
     37    local list = CEGUI.toListbox(winMgr:getWindow("orxonox/QuestGUI/QuestsList"))
     38    P.clearQuestList()
     39
     40    local selectQuestId = nil
     41    if selectQuest ~= nil then
     42        selectQuestId = P.questManager:getId(selectQuest)
     43    end
     44
     45    -- Iterate through all root-quests.
     46    local numRootQuests = P.questManager:getNumRootQuests(P.player)
     47    if numRootQuests > 0 then
     48        local i = 0
     49        while i <= numRootQuests-1 do
     50            local quest = P.questManager:getRootQuest(P.player, i)
     51            -- Insert the current quest into the list.
     52            local item = P.insertQuest(list, quest)
     53            -- If the quest was inserted in the list and is has the same id as the selectQuest (thus it is the same quest) it is selected.
     54            if selectQuestId ~= nil and item ~= nil and selectQuestId == P.questManager:getId(quest) then
     55                list:setItemSelectState(item, true)
     56            end
     57            -- Insert all subquests of this rootquest.
     58            P.insertSubQuests(list, quest, selectQuestId)
     59            i = i+1
     60        end
     61        -- If there were quests added to the list but there was no selectQuest specified (i.e. selectQuest was nil), the first item is selected.
     62        if list:getItemCount() > 0 then
     63            if selectQuestId == nil then
     64                list:setItemSelectState(list:getListboxItemFromIndex(0), true)  -- Select first quest.
     65            end
     66        -- If there werent any quests added the standard "no quests" message is loaded.
     67        else
     68            P.loadQuest()
     69        end
     70    end
     71end
     72
     73-- Helper function, recursively inserts all the (active or inactive, depending on P.showActive) subquests of the input quest.
     74-- list is the list into which the subquests should be insterted.
     75-- quest is the quest, whose subquests should be inserted.
     76-- selectQuestId is the id of the quest that should be selected.
     77function P.insertSubQuests(list, quest, selectQuestId)
     78    -- Iterate through all sub-quests.
     79    local numQuests = P.questManager:getNumSubQuests(quest, P.player)
     80    if numQuests > 0 then
     81        local i = 0
     82        while i <= numQuests-1 do
     83            local subquest = P.questManager:getSubQuest(quest, P.player, i)
     84            -- Insert the current quest into the list.
     85            local item = P.insertQuest(list, subquest)
     86            -- If the quest was inserted in the list and is has the same id as the selectQuest (thus it is the same quest) it is selected.
     87            if selectQuestId ~= nil and item ~= nil and selectQuestId == P.questManager:getId(subquest) then
     88                list:setItemSelectState(item, true)
     89            end
     90            i = i+1
     91        end
     92    end
     93end
     94
     95-- Helper function, inserts a quest into the list (depending whether active or inactive quests are being shown). Returns nil if the quest was not inserted.
     96-- list is the list into which the quets should be inserted.
     97-- quest is the quest to be inserted.
     98function P.insertQuest(list, quest)
     99    if P.showActive == quest:isActive(P.player) then
     100        local item = CEGUI.createListboxTextItem(P.questManager:getDescription(quest):getTitle())
     101        item:setSelectionBrushImage(menuImageSet, "MultiListSelectionBrush")
     102        list:addItem(item)
     103        table.insert(P.quests, quest)
     104        return item
     105    end
     106    return nil
     107end
     108
     109-- Loads the input quest.
     110-- quest the quest to be loaded.
     111function P.loadQuest(quest)
     112
     113    P.clearQuest() -- Clear the old quest.
     114    if quest == nil then -- If quets is nil there is nothing to display.
     115        return
     116    else
     117        local offset = 0
     118
     119        -- Load title and description
     120        local description = P.questManager:getDescription(quest)
     121        local titleWindow = winMgr:getWindow("orxonox/QuestGUI/Quest/Title")
     122        titleWindow:setText(description:getTitle())
     123        local descriptionWindow = winMgr:getWindow("orxonox/QuestGUI/Quest/Description")
     124        descriptionWindow:setText(description:getDescription())
     125        descriptionWindow:setSize(CEGUI.UVector2(CEGUI.UDim(1, -P.borderSize), CEGUI.UDim(1, 0)))
     126        descriptionWindow:setPosition(CEGUI.UVector2(CEGUI.UDim(0, P.borderSize), CEGUI.UDim(0, P.borderSize)))
     127        local height = getStaticTextWindowHeight(descriptionWindow)
     128        descriptionWindow:setHeight(CEGUI.UDim(0, height))
     129        offset = offset + height
     130
     131        -- Load subquests
     132        local list = CEGUI.toListbox(winMgr:getWindow("orxonox/QuestGUI/Quest/SubquestsList"))
     133        local numQuests = P.questManager:getNumSubQuests(quest, P.player)
     134        local i = 0
     135        while i <= numQuests-1 do
     136            local quest = P.questManager:getSubQuest(quest, P.player, i)
     137            local item = CEGUI.createListboxTextItem(P.questManager:getDescription(quest):getTitle())
     138            item:setSelectionBrushImage(menuImageSet, "MultiListSelectionBrush")
     139            list:addItem(item)
     140            table.insert(P.subquests, quest)
     141            i = i+1
     142        end
     143        height = list:getTotalItemsHeight()
     144        if height > 0 then
     145            height = height+P.frameHeigth
     146        end
     147        list:setSize(CEGUI.UVector2(CEGUI.UDim(1, -P.borderSize), CEGUI.UDim(0, height)))
     148        list:setPosition(CEGUI.UVector2(CEGUI.UDim(0, P.borderSize), CEGUI.UDim(0, offset)))
     149        offset = offset + height + P.borderSize
     150
     151        -- Load hints
     152        local hintsWindow = winMgr:getWindow("orxonox/QuestGUI/Quest/Hints")
     153        hintsWindow:setPosition(CEGUI.UVector2(CEGUI.UDim(0, P.borderSize), CEGUI.UDim(0, offset)))
     154        hintsWindow:setSize(CEGUI.UVector2(CEGUI.UDim(1, -P.borderSize), CEGUI.UDim(0, 0)))
     155        height = P.titleHeight
     156        local numHints = P.questManager:getNumHints(quest, P.player)
     157        local i = 0
     158        while i <= numHints-1 do
     159            local hint = P.questManager:getHints(quest, P.player, i)
     160            height = height + P.insertHint(hintsWindow, hint, i, height)
     161            i = i+1
     162        end
     163        if numHints == 0 then
     164            height = 0
     165        end
     166        hintsWindow:setHeight(CEGUI.UDim(0, height))
     167        offset = offset + height
     168
     169        -- Set the size of the wrapper
     170        local window = winMgr:getWindow("orxonox/QuestGUI/Quest/Wrapper")
     171        window:setSize(CEGUI.UVector2(CEGUI.UDim(1, -P.borderSize-P.scrollbarWidth), CEGUI.UDim(0,offset+P.borderSize)))
     172    end
     173
     174    P.currentQuest = quest
     175end
     176
     177-- Clear the currently displayed quest.
     178function P.clearQuest()
     179    -- clear title
     180    local titleWindow = winMgr:getWindow("orxonox/QuestGUI/Quest/Title")
     181    titleWindow:setText("no Quests")
     182
     183    -- clear description
     184    local descriptionWindow = winMgr:getWindow("orxonox/QuestGUI/Quest/Description")
     185    descriptionWindow:setText("There is currently no quest that can be displayed.")
     186
     187    -- clear list fo subquests
     188    local list = CEGUI.toListbox(winMgr:getWindow("orxonox/QuestGUI/Quest/SubquestsList"))
     189    list:resetList()
     190    list:setHeight(CEGUI.UDim(0, 0))
     191    P.subquests = {}
     192
     193    -- clear hints
     194    local hints = winMgr:getWindow("orxonox/QuestGUI/Quest/Hints")
     195    local numChildren = hints:getChildCount()-2 -- TODO: HACK
     196    local i = 0
     197    while i < numChildren do
     198        local hint = hints:getChild("orxonox/QuestGUI/Quest/Hints/" .. i)
     199        if hint ~= nil then
     200            hints:removeChildWindow(hint)
     201            winMgr:destroyWindow(hint)
     202        end
     203        i = i+1
     204    end
     205    hints:setSize(CEGUI.UVector2(CEGUI.UDim(1, -P.scrollbarWidth-P.borderSize), CEGUI.UDim(0, 0)))
     206
     207    P.currentQuest = nil
     208end
     209
     210-- Clear the quests list
     211function P.clearQuestList()
     212    local list = CEGUI.toListbox(winMgr:getWindow("orxonox/QuestGUI/QuestsList"))
     213    list:resetList()
     214    P.quests = {}
     215end
     216
     217-- Select an input quest in the input list.
     218-- list is the list in which the input quest is to be selected.
     219-- quest is the quest to be selected.
     220function P.selectQuest(list, quest)
     221    if quest == nil then -- If the input quest is nil, there is nothing to be selected, an error is output and the first quest is selected instead.
     222        cout(1, "Error in QuestGUI: selectQuest(), input quest is nil. Selecting first.")
     223        list:setItemSelectState(list:getListboxItemFromIndex(0), true) -- Select first
     224        return
     225    end
     226
     227    local questId = P.questManager:getId(quest)
     228    local found = false
     229    local index = 0
     230    -- Iterate over all quests currently in the list.
     231    for k,v in pairs(P.quests) do
     232        -- If the id's are the same we have found the quest.
     233        if P.questManager:getId(v) == questId then
     234            found = true
     235            index = k-1
     236        end
     237    end
     238
     239    if found then -- If the quest was found it is selected.
     240        list:setItemSelectState(list:getListboxItemFromIndex(index), true)
     241    else -- If the quest isn't found an error is output and the first quest is selected instead.
     242        cout(1, "Error in QuestGUI: selectQuest(), input quest is not in list. Selecting first.")
     243        list:setItemSelectState(list:getListboxItemFromIndex(0), true) -- Select first
     244    end
     245end
     246
     247-- Helper function, insert the input hint into the input hintsWindow. Returns the height of the newly inserted hint.
     248-- hintsWindow is the window in which the hint is to be inserted.
     249-- hint is the hint to be inserted.
     250-- index is the index of the hint.
     251-- offset is the current offset in the hintsWindow.
     252function P.insertHint(hintsWindow, hint, index, offset)
     253    -- Create the window for the hint.
     254    local window = winMgr:createWindow("MenuWidgets/StaticText", "orxonox/QuestGUI/Quest/Hints/" .. index)
     255    window:setProperty("HorzFormatting", "WordWrapLeftAligned")
     256    window:setProperty("VertFormatting", "TopAligned")
     257    window:setProperty("FrameEnabled", "false")
     258    window:setID(index)
     259    hintsWindow:addChildWindow(window)
     260    local description = P.questManager:getDescription(hint)
     261    window:setText(description:getDescription())
     262    window:setSize(CEGUI.UVector2(CEGUI.UDim(1, -P.borderSize), CEGUI.UDim(1, 0)))
     263    local height = getStaticTextWindowHeight(window)
     264    window:setHeight(CEGUI.UDim(0, height))
     265    window:setPosition(CEGUI.UVector2(CEGUI.UDim(0, P.borderSize), CEGUI.UDim(0, offset)))
     266    return height
     267end
     268
     269-- Show the currently active quests in the quests list.
     270function P.showActiveQuestsButton_clicked(e)
     271    if P.showActive == false then
     272        P.showActive = true
     273        P.loadQuestsList()
     274    end
     275end
     276
     277-- Show the finished (i.e. inactive) quests in the quests list.
     278function P.showFinishedQuestsButton_clicked(e)
     279    if P.showActive == true then
     280        P.showActive = false
     281        P.loadQuestsList()
     282    end
     283end
     284
     285-- Change to a new quest.
     286function P.changeQuest_clicked(e)
     287    local list = CEGUI.toListbox(winMgr:getWindow("orxonox/QuestGUI/QuestsList"))
     288    local choice = list:getFirstSelectedItem()
     289    if choice ~= nil then
     290        local index = list:getItemIndex(choice)
     291        local quest = P.quests[index+1]
     292        if quest ~= nil then
     293            P.loadQuest(quest)
     294        end
     295    end
     296end
     297
     298-- Change to a new subquest.
     299function P.changeToSubquest_clicked(e)
     300    local list = CEGUI.toListbox(winMgr:getWindow("orxonox/QuestGUI/Quest/SubquestsList"))
     301    local questsList = CEGUI.toListbox(winMgr:getWindow("orxonox/QuestGUI/QuestsList"))
     302    local choice = list:getFirstSelectedItem()
     303    if choice ~= nil then
     304        local index = list:getItemIndex(choice)
     305        local quest = P.subquests[index+1]
     306        if quest ~= nil then
     307            -- If the P.showActive must be changed to display the quest the quests list also has to be regenerated.
     308            if quest:isActive(P.player) == P.showActive then
     309                P.selectQuest(questsList, quest)
     310            else
     311                P.showActive = quest:isActive(P.player)
     312                P.loadQuestsList(quest)
     313            end
     314        else
     315            cout(1, "Error in QuestGUI: changeToSubquest(), quest was nil. Ignoring...")
     316        end
     317    end
     318end
     319
     320-- old:
     321--[[
    32322function P.createQuestGUI()
    33323    local questManager = orxonox.QuestManager:getInstance()
     
    283573    winMgr:destroyWindow(P.detailsWindows[detailsNr])
    284574    P.detailsWindows[detailsNr] = nil
    285 end
     575end --]]
    286576
    287577return P
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