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Ignore:
Timestamp:
Mar 6, 2008, 4:45:49 PM (16 years ago)
Author:
scheusso
Message:

some changes

File:
1 edited

Legend:

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Added
Removed
  • code/branches/network/src/network/GameStateClient.h

    r790 r868  
    2525    bool pushGameState(GameStateCompressed *compstate);
    2626  private:
    27     bool loadSnapshot(GameState state);
    28     GameState diff(GameState a, GameState b);
    29     GameState decompress(GameStateCompressed a);
    30     GameState decode(GameState a, GameStateCompressed x);
    31     GameState decode(GameStateCompressed x);
     27    bool loadSnapshot(GameState *state);
     28    GameState *diff(GameState a, GameState b);
     29    GameState *decompress(GameStateCompressed a);
     30    GameState *decode(GameState a, GameStateCompressed x);
     31    GameState *decode(GameStateCompressed x);
    3232    void removeObject(orxonox::Iterator<Synchronisable> &it);
    3333
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