- Timestamp:
- May 30, 2011, 2:38:34 AM (13 years ago)
- File:
-
- 1 edited
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code/branches/unity_build/src/libraries/core/input/InputManager.h
r8672 r8678 38 38 39 39 #include "util/Singleton.h" 40 #include "util/ TriBool.h"40 #include "util/tribool.h" 41 41 #include "core/WindowEventListener.h" 42 42 … … 168 168 True if the call was successful, fals if the name was not found 169 169 */ 170 bool setMouseExclusive(const std::string& name, TriBool::Valuevalue); // tolua_export170 bool setMouseExclusive(const std::string& name, tribool value); // tolua_export 171 171 172 172 //------------------------------- … … 214 214 OIS::InputManager* oisInputManager_; //!< OIS input manager 215 215 std::vector<InputDevice*> devices_; //!< List of all input devices (keyboard, mouse, joy sticks) 216 TriBool::ValueexclusiveMouse_; //!< Currently applied mouse mode216 bool exclusiveMouse_; //!< Currently applied mouse mode 217 217 218 218 // some internally handled states and handlers
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