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Ignore:
Timestamp:
May 25, 2011, 9:22:53 PM (13 years ago)
Author:
dafrick
Message:

Merging game immersion branch into presentation branch.

File:
1 edited

Legend:

Unmodified
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  • code/branches/presentation/src/modules/weapons/weaponmodes/RocketFire.cc

    r7846 r8578  
    2323 *      Oliver Scheuss
    2424 *   Co-authors:
    25  *      ...
     25 *      simonmie
    2626 *
    2727 */
     
    4848        this->reloadTime_ = 0.20f;
    4949        this->bParallelReload_ = false;
    50         this->damage_ = 100;
     50        this->damage_ = 0;
    5151        this->speed_ = 500;
    5252
     
    5959    }
    6060
     61    /* Creates the Rocket object, sets its properties to the RocketFire properties
     62     */
    6163    void RocketFire::fire()
    6264    {
     
    7173        rocket->setOwner(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn());
    7274        rocket->setDamage(this->getDamage());
     75        rocket->setShieldDamage(this->getShieldDamage());
     76        rocket->setHealthDamage(this->getHealthDamage());
    7377    }
    7478}
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