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Ignore:
Timestamp:
May 25, 2011, 9:07:17 PM (13 years ago)
Author:
dafrick
Message:

Cleanup. Adding shield and boost shaking to Assff.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gameimmersion/src/orxonox/weaponsystem/WeaponMode.h

    r8533 r8577  
    107107            inline float getDamage() const
    108108                { return this->damage_; }
    109 ////////////////////me, copied to projectile.cc
    110 
    111109            inline void setHealthDamage(float healthdamage)
    112110                { this->healthdamage_ = healthdamage; }
     
    119117                { return this->shielddamage_; }
    120118
    121 ///////////////////end me
    122119            inline void setMuzzleOffset(const Vector3& offset)
    123120                { this->muzzleOffset_ = offset; }
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