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Ignore:
Timestamp:
May 24, 2011, 9:59:01 PM (13 years ago)
Author:
dafrick
Message:

Fixing bug in tetris.

File:
1 edited

Legend:

Unmodified
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  • code/branches/presentation/src/modules/tetris/Tetris.h

    r8564 r8565  
    7878            void createStone(void);
    7979            void cleanup(void); //!< Cleans up the Gametype by destroying the ball and the bats.
     80            std::pair<bool, TetrisStone*> isValidStonePosition(TetrisStone* stone, const Vector3& position);
    8081           
    8182            PlayerInfo* player_;
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