- Timestamp:
- May 23, 2011, 3:54:40 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/gameimmersion/src/modules/weapons/weaponmodes/HsW01.cc
r8492 r8542 23 23 * Hagen Seifert 24 24 * Co-authors: 25 * ...25 * simonmie 26 26 * 27 27 */ … … 109 109 } 110 110 111 /* Creates the projectile object, sets its properties to the HsW01 properties, calls muendungsfeuer() 112 */ 111 113 void HsW01::shot() 112 114 {
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