- Timestamp:
- May 23, 2011, 3:54:40 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/gameimmersion/src/modules/weapons/weaponmodes/EnergyDrink.cc
r8492 r8542 23 23 * Hagen Seifert 24 24 * Co-authors: 25 * ...25 * simonmie 26 26 * 27 27 */ … … 97 97 } 98 98 99 /* Creates the projectile object, sets its properties to the EnergyDrink properties, calls muendungsfeuer() 100 */ 99 101 void EnergyDrink::shot() 100 102 {
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