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Timestamp:
Jun 16, 2006, 2:51:44 PM (18 years ago)
Author:
bensch
Message:

valgrind-sweep

File:
1 edited

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  • branches/gui/src/lib/graphics/effects/lense_flare.h

    r8495 r8529  
    5151    bool                     bVisible;          //!< Checks visibility
    5252    Light*                   lightSource;        //!< reference to the sun (or primary light source)
    53     std::vector<ImagePlane*>  flares;             //!< the flares array
     53    std::vector<ImagePlane*> flares;             //!< the flares array
    5454
    5555    Vector2D                 flareVector;        //!< the axis to draw the flares on
     
    5757    Vector2D                 screenCenter;       //!< the vector marking the center of the screen
    5858
    59     float*                   flareMatrix;
     59    float                    flareMatrix[14];
    6060    Plane                    frustumPlane;       //!< plane that marks the view frustum
    6161};
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