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Ignore:
Timestamp:
Jun 16, 2006, 1:36:30 AM (19 years ago)
Author:
patrick
Message:

bsp: added a generic npc model and extended the normal npc model

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/bsp_model/src/world_entities/npcs/npc.h

    r6981 r8514  
    44
    55#include "world_entity.h"
    6 #include "physics_interface.h"
    76
    87class AI;
     
    1110
    1211 public:
    13   NPC ();
     12   NPC (const TiXmlElement* root);
    1413  virtual ~NPC ();
    1514
     15  virtual void loadParams(const TiXmlElement* root = NULL);
    1616
    1717  void addAI(AI* ai);
    18 
    19   virtual void collidesWith (WorldEntity* entity, const Vector& location);
    2018
    2119
    2220 private:
    2321
    24    WorldEntity* collider;
    25 
    2622};
    2723
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