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Ignore:
Timestamp:
Jun 15, 2006, 10:39:55 PM (19 years ago)
Author:
patrick
Message:

bsp: md2 creature repared, no segfaults anymore. better entity handling now. but no good control

File:
1 edited

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  • branches/bsp_model/src/world_entities/creatures/md2_creature.h

    r7346 r8504  
    5757    bool                  bStrafeR;           //!< strafe to the rith side
    5858    bool                  bJump;              //!< jump
     59    bool                  bMouseMotion;       //!< mouse motion evet
    5960
    6061    PNode                 cameraConnNode;     //!< The Node the camera is connected to.
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