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Ignore:
Timestamp:
May 12, 2011, 12:31:23 AM (13 years ago)
Author:
dafrick
Message:

Merging tutoriallevel2 branch into tutoriallevel3 branch.

Location:
code/branches/tutoriallevel3
Files:
2 edited

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  • code/branches/tutoriallevel3

  • code/branches/tutoriallevel3/src/modules/objects/triggers/DistanceTrigger.h

    r8213 r8453  
    7171        - @b target Which specifies the class of objects that can trigger the DistanceTrigger. Default is <code>"Pawn"</code>.
    7272        - @b beaconMode Which specifies, whether the DistanceTrigger operates on @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacons" or not. If <em>off</em> the DistanceMultiTrigger works as usual. If set to <em>identify</em> the DistanceTrigger is only triggered by objects that have a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon", with the same name as specified in <em>targetname</em>, attached to them. If set to <em>exclude</em> the DistanceTrigger is only triggered by objects that don't have a @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacon", with the same name as specified in <em>targetname</em>, attached to them. Default is <em>off</em>.
    73         - @b targetname Which specifies the name @ref oroxnox::DistanceTriggerBeacon "DistanceTriggerBeacons" need to have to make the DistanceTrigger react to them if it is in <em>beacon-mode</em> (the beaconMode is not <em>off</em>).
     73        - @b targetname Which specifies the name @ref orxonox::DistanceTriggerBeacon "DistanceTriggerBeacons" need to have to make the DistanceTrigger react to them if it is in <em>beacon-mode</em> (the beaconMode is not <em>off</em>).
    7474
    7575        A simple DistanceTrigger could look like this:
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