- Timestamp:
- May 10, 2011, 11:37:22 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/tutoriallevel2/src/modules/notifications/NotificationDispatcher.cc
r8377 r8445 113 113 { 114 114 const std::string message = this->createNotificationMessage(); 115 NotificationListener::sendNotification(message, this->getSender(), notificationMessageMode::message, notificationSendMode::network, clientId); 115 // TODO: Make the type configurable. 116 NotificationListener::sendNotification(message, this->getSender(), notificationMessageType::info, notificationSendMode::network, clientId); 116 117 } 117 118 else if(GameMode::isServer())
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