- Timestamp:
- May 9, 2011, 2:59:07 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/bigships/src/orxonox/worldentities/MobileEntity.h
r5781 r8426 70 70 { return this->linearAcceleration_; } 71 71 72 // Added for making N engines work with spaceships 73 void addAcceleration(const Vector3& acceleration, const Vector3 &relativePosition); 74 inline void addAcceleration(float x, float y, float z) 75 { this->addAcceleration(Vector3(x, y, z), Vector3(0,0,0)); } 76 // Getter function above 77 72 78 void setAngularAcceleration(const Vector3& acceleration); 73 79 inline void setAngularAcceleration(float x, float y, float z)
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