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Ignore:
Timestamp:
May 8, 2011, 7:19:32 PM (13 years ago)
Author:
rgrieder
Message:

Fixed a bug. But that doesn't really change anything ;(
CEGUI still renders on top of the overlays.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/libraries/core/GUIManager.cc

    r8411 r8419  
    134134    public:
    135135        /// Callback from Ogre invoked before other stuff in our target queue is rendered
    136         void renderQueueEnded(Ogre::uint8 id, const Ogre::String& invocation, bool& skipThisQueue)
     136        void renderQueueStarted(Ogre::uint8 id, const Ogre::String& invocation, bool& skipThisQueue)
    137137        {
    138             if (id == Ogre::RENDER_QUEUE_SKIES_LATE)//Ogre::RENDER_QUEUE_OVERLAY)
     138            if (id == Ogre::RENDER_QUEUE_OVERLAY && invocation.empty())
    139139                CEGUI::System::getSingleton().renderGUI();
    140140        }
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