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Ignore:
Timestamp:
May 3, 2011, 5:07:42 AM (13 years ago)
Author:
rgrieder
Message:

Updated Bullet from v2.77 to v2.78.
(I'm not going to make a branch for that since the update from 2.74 to 2.77 hasn't been tested that much either).

You will HAVE to do a complete RECOMPILE! I tested with MSVC and MinGW and they both threw linker errors at me.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/external/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h

    r8351 r8393  
    99 * It is provided "as is" without express or implied warranty.
    1010*/
    11 #ifndef RAYCASTVEHICLE_H
    12 #define RAYCASTVEHICLE_H
     11#ifndef BT_RAYCASTVEHICLE_H
     12#define BT_RAYCASTVEHICLE_H
    1313
    1414#include "BulletDynamics/Dynamics/btRigidBody.h"
     
    113113        void    updateWheelTransform( int wheelIndex, bool interpolatedTransform = true );
    114114       
    115         void    setRaycastWheelInfo( int wheelIndex , bool isInContact, const btVector3& hitPoint, const btVector3& hitNormal,btScalar depth);
     115//      void    setRaycastWheelInfo( int wheelIndex , bool isInContact, const btVector3& hitPoint, const btVector3& hitNormal,btScalar depth);
    116116
    117117        btWheelInfo&    addWheel( const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0,const btVector3& wheelAxleCS,btScalar suspensionRestLength,btScalar wheelRadius,const btVehicleTuning& tuning, bool isFrontWheel);
     
    233233
    234234
    235 #endif //RAYCASTVEHICLE_H
    236 
     235#endif //BT_RAYCASTVEHICLE_H
     236
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