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Ignore:
Timestamp:
May 3, 2011, 5:07:42 AM (13 years ago)
Author:
rgrieder
Message:

Updated Bullet from v2.77 to v2.78.
(I'm not going to make a branch for that since the update from 2.74 to 2.77 hasn't been tested that much either).

You will HAVE to do a complete RECOMPILE! I tested with MSVC and MinGW and they both threw linker errors at me.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/external/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h

    r8351 r8393  
    5757        virtual void    addRigidBody(btRigidBody* body);
    5858
     59        virtual void    addRigidBody(btRigidBody* body, short group, short mask);
     60
    5961        virtual void    removeRigidBody(btRigidBody* body);
     62
     63        virtual void    debugDrawWorld();
     64                               
     65        virtual void    addAction(btActionInterface* action);
     66
     67        virtual void    removeAction(btActionInterface* action);
    6068
    6169        ///removeCollisionObject will first check if it is a rigid body, if so call removeRigidBody otherwise call btCollisionWorld::removeCollisionObject
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