- Timestamp:
- May 3, 2011, 5:07:42 AM (13 years ago)
- File:
-
- 1 edited
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code/trunk/src/external/bullet/BulletCollision/CollisionShapes/btCompoundShape.h
r8351 r8393 14 14 */ 15 15 16 #ifndef COMPOUND_SHAPE_H17 #define COMPOUND_SHAPE_H16 #ifndef BT_COMPOUND_SHAPE_H 17 #define BT_COMPOUND_SHAPE_H 18 18 19 19 #include "btCollisionShape.h" … … 107 107 108 108 ///set a new transform for a child, and update internal data structures (local aabb and dynamic tree) 109 void updateChildTransform(int childIndex, const btTransform& newChildTransform );109 void updateChildTransform(int childIndex, const btTransform& newChildTransform, bool shouldRecalculateLocalAabb = true); 110 110 111 111 … … 144 144 } 145 145 146 147 btDbvt* getDynamicAabbTree() 146 const btDbvt* getDynamicAabbTree() const 147 { 148 return m_dynamicAabbTree; 149 } 150 151 btDbvt* getDynamicAabbTree() 148 152 { 149 153 return m_dynamicAabbTree; … … 206 210 207 211 208 #endif // COMPOUND_SHAPE_H212 #endif //BT_COMPOUND_SHAPE_H
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