- Timestamp:
- May 2, 2011, 2:18:04 PM (13 years ago)
- Location:
- code/branches/gameimmersion
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/gameimmersion
- Property svn:mergeinfo changed
/code/branches/steering merged: 8223
- Property svn:mergeinfo changed
-
code/branches/gameimmersion/src/orxonox/worldentities/ControllableEntity.h
r7889 r8379 93 93 virtual void reload() {} 94 94 95 virtual void boost() {} 95 /** 96 @brief Tells the ControllableEntity to either start or stop boosting. 97 This doesn't mean, that the ControllableEntity will do so, there might be additional restrictions on boosting, but if it can, then it will. 98 @param bBoost If true the ControllableEntity is told to start boosting, if false it is told to stop. 99 */ 100 virtual void boost(bool bBoost) {} 101 96 102 virtual void greet() {} 97 103 virtual void switchCamera();
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