Changeset 8360 in orxonox.OLD for trunk/src/lib/graphics/render2D/element_2d.h
- Timestamp:
- Jun 14, 2006, 9:46:00 AM (19 years ago)
- File:
-
- 1 edited
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trunk/src/lib/graphics/render2D/element_2d.h
r8035 r8360 69 69 // VISIBILITY/ACTIVITY 70 70 E2D_HIDE_CHILDREN_IF_HIDDEN = 0x1000, //!< Prohibits the Children from being drawn if this node isn't visible. (used for Draw)) 71 E2D_HIDE_IF_PARENT_HIDDEN = 0x2000, //!< Prohibits the node from being drawn if the Parent is invisible.71 //E2D_HIDE_IF_PARENT_HIDDEN = 0x2000, //!< Prohibits the node from being drawn if the Parent is invisible. 72 72 E2D_UPDATE_CHILDREN_IF_INACTIVE = 0x4000, //!< Updates the Children of this Node even if the Parent is Inactive (note if this's parent is inactive children won't be updated.) 73 73 E2D_STATIC_NODE = 0x8000, //!< Used for nodes that do not have any moving children, and that do not move. … … 139 139 void tick2D(float dt); 140 140 void draw2D(E2D_LAYER from, E2D_LAYER to) const; 141 void drawChildren(E2D_LAYER from, E2D_LAYER to) const; 141 142 142 143 // LIKE PNODE … … 216 217 217 218 void debug2D (unsigned int depth = 1, unsigned int level = 0) const; 218 void debug2DSC (unsigned int depth = 1, unsigned int level = 0) { this->debug2D(depth, level); }; // Wrapping Function for ShellCommand.219 219 void debugDraw2D(unsigned int depth = 1, float size = 1.0, Vector color = Vector(1,0,0), unsigned int level = 0) const; 220 220
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