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Ignore:
Timestamp:
Apr 28, 2011, 7:15:14 AM (13 years ago)
Author:
rgrieder
Message:

Merged kicklib2 branch back to trunk (includes former branches ois_update, mac_osx and kicklib).

Notes for updating

Linux:
You don't need an extra package for CEGUILua and Tolua, it's already shipped with CEGUI.
However you do need to make sure that the OgreRenderer is installed too with CEGUI 0.7 (may be a separate package).
Also, Orxonox now recognises if you install the CgProgramManager (a separate package available on newer Ubuntu on Debian systems).

Windows:
Download the new dependency packages versioned 6.0 and use these. If you have problems with that or if you don't like the in game console problem mentioned below, you can download the new 4.3 version of the packages (only available for Visual Studio 2005/2008).

Key new features:

  • *Support for Mac OS X*
  • Visual Studio 2010 support
  • Bullet library update to 2.77
  • OIS library update to 1.3
  • Support for CEGUI 0.7 —> Support for Arch Linux and even SuSE
  • Improved install target
  • Compiles now with GCC 4.6
  • Ogre Cg Shader plugin activated for Linux if available
  • And of course lots of bug fixes

There are also some regressions:

  • No support for CEGUI 0.5, Ogre 1.4 and boost 1.35 - 1.39 any more
  • In game console is not working in main menu for CEGUI 0.7
  • Tolua (just the C lib, not the application) and CEGUILua libraries are no longer in our repository. —> You will need to get these as well when compiling Orxonox
  • And of course lots of new bugs we don't yet know about
File:
1 edited

Legend:

Unmodified
Added
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  • code/trunk/src/external/bullet/BulletLicense.txt

    r5781 r8351  
    11/*
    2 Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
     2Copyright (c) 2003-2010 Erwin Coumans  http://continuousphysics.com/Bullet/
    33
    44This software is provided 'as-is', without any express or implied warranty.
     
    1414
    1515
    16 Free for commercial use, but please mail bullet@erwincoumans.com to report projects, and join the forum at
    17 www.continuousphysics.com/Bullet/phpBB2
     16Free for commercial use, please report projects in the forum at http://www.bulletphysics.org
     17
     18In case you want to display a Bullet logo in your software: you can download the Bullet logo in various vector formats and high resolution at the download section in http://bullet.googlecode.com
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