Changeset 8351 for code/trunk/src/external/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h
- Timestamp:
- Apr 28, 2011, 7:15:14 AM (13 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/src/external/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h
r5781 r8351 1 1 /* 2 2 Bullet Continuous Collision Detection and Physics Library 3 Copyright (c) 2003-200 6 Erwin Coumans http://continuousphysics.com/Bullet/3 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org 4 4 5 5 This software is provided 'as-is', without any express or implied warranty. … … 23 23 24 24 ///The btBU_Simplex1to4 implements tetrahedron, triangle, line, vertex collision shapes. In most cases it is better to use btConvexHullShape instead. 25 class btBU_Simplex1to4 : public btPolyhedralConvex Shape25 class btBU_Simplex1to4 : public btPolyhedralConvexAabbCachingShape 26 26 { 27 27 protected: … … 44 44 } 45 45 46 46 virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; 47 47 48 48 void addVertex(const btVector3& pt);
Note: See TracChangeset
for help on using the changeset viewer.