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Ignore:
Timestamp:
Jun 7, 2006, 9:33:10 PM (19 years ago)
Author:
patrick
Message:

bsp: collision registering should now work

File:
1 edited

Legend:

Unmodified
Added
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  • branches/bsp_model/src/world_entities/world_entity.h

    r8190 r8216  
    2929class CollisionHandle;
    3030class Collision;
    31 class Plane;
    3231
    3332
     
    8685
    8786  bool registerCollision(WorldEntity* entityA, WorldEntity* entityB, BoundingVolume* bvA, BoundingVolume* bvB);
    88   bool registerCollision(WorldEntity* entity, Plane* plane, Vector position);
     87  bool registerCollision(WorldEntity* entity, Vector normal, Vector position);
    8988  /** @return true if there is at least on collision reaction subscribed */
    9089  inline bool isReactive() const { return this->bReactive; }
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