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Ignore:
Timestamp:
Jun 7, 2006, 9:06:41 PM (18 years ago)
Author:
patrick
Message:

bsp: integrating the bspmanager fully into the collision detection/reaction system

File:
1 edited

Legend:

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  • branches/bsp_model/src/lib/collision_reaction/cr_engine.cc

    r8190 r8213  
    124124{
    125125  std::vector<CollisionHandle*>::iterator it;
    126   for( it = this->collisionHandles.begin(); it != this->collisionHandles.end(); it++)
    127   {
    128     if( *it == collisionHandle)
    129     {
     126  for( it = this->collisionHandles.begin(); it != this->collisionHandles.end(); it++)  {
     127    if( *it == collisionHandle) {
    130128      this->collisionHandles.erase(it);
    131129      delete collisionHandle;
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