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Ignore:
Timestamp:
Apr 9, 2011, 3:33:06 PM (14 years ago)
Author:
dafrick
Message:

Adding changes made to DistanceTrigger also in trunk.
Also documenting trigger.

File:
1 edited

Legend:

Unmodified
Added
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  • code/trunk/data/levels/fightInOurBack.oxw

    r8079 r8213  
    135135            </events>
    136136            <attached>
    137                 <DistanceTrigger name="FightInOurBack_MainStart_FollowStart" position="0,0,0" distance="50" target="DistanceTriggerBeacon" targetname="PlayerDistanceTrigger" />
     137                <DistanceTrigger name="FightInOurBack_MainStart_FollowStart" position="0,0,0" distance="50" target="Pawn" beaconMode="identify" targetname="PlayerDistanceTrigger" />
    138138                <!--<Billboard position="0,0,0" colour="1.0,1.0,1.0" material="Examples/Flare" />-->
    139139            </attached>
     
    153153            <attached>
    154154                <!--<Billboard position="0,0,0" colour="1,1,1" material="Examples/Flare" />-->
    155                 <DistanceTrigger name="FightInOurBack_FollowEnd_DTranspStart_AssisStart" position="0,0,0" distance="1000" target="DistanceTriggerBeacon" targetname="PlayerDistanceTrigger" stayactive=1 activations=1 />
     155                <DistanceTrigger name="FightInOurBack_FollowEnd_DTranspStart_AssisStart" position="0,0,0" distance="1000" target="Pawn" beaconMode="identify" targetname="PlayerDistanceTrigger" stayactive=1 activations=1 />
    156156            </attached>
    157157        </QuestEffectBeacon>
     
    316316<!---->
    317317<!--Trigger to activate this Team (TEAM NO 1)-->
    318     <DistanceTrigger name="activateTeam0No1" position="8000,0,3100" distance="1000" target="DistanceTriggerBeacon" targetname="PlayerDistanceTrigger" activations="1" stayactive="true" />
     318    <DistanceTrigger name="activateTeam0No1" position="8000,0,3100" distance="1000" target="Pawn" beaconMode="identify" targetname="PlayerDistanceTrigger" activations="1" stayactive="true" />
    319319
    320320<!--TEAM NO 1 (activationType : distance || killing a spaceship what belongs to TEAM 0 NO 0)-->
     
    476476
    477477<Trigger invert=true name="activateFirstSpawnpoint">
    478     <DistanceTrigger name="activateSecondSpawnpoint" position="10000,0,3000" distance="1000" target="DistanceTriggerBeacon" targetname="PlayerDistanceTrigger" activations="1" stayactive="true" />
     478    <DistanceTrigger name="activateSecondSpawnpoint" position="10000,0,3000" distance="1000" target="Pawn" beaconMode="identify" targetname="PlayerDistanceTrigger" activations="1" stayactive="true" />
    479479</Trigger>
    480480
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