Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Mar 28, 2011, 3:13:04 PM (13 years ago)
Author:
dboehi
Message:

First version of the camera shake effect for the afterburner

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gameimmersion/src/orxonox/graphics/Camera.h

    r8079 r8138  
    3636#include "tools/interfaces/Tickable.h"
    3737#include "tools/interfaces/TimeFactorListener.h"
    38 #include "worldentities/StaticEntity.h"
     38//#include "worldentities/StaticEntity.h"
     39#include "worldentities/MovableEntity.h"
    3940
    4041namespace orxonox
    4142{
    42     class _OrxonoxExport Camera : public StaticEntity, public Tickable, public TimeFactorListener, public WindowEventListener
     43    //class _OrxonoxExport Camera : public StaticEntity, public Tickable, public TimeFactorListener, public WindowEventListener
     44    class _OrxonoxExport Camera : public MovableEntity, public TimeFactorListener, public WindowEventListener
    4345    {
    4446        friend class CameraManager;
Note: See TracChangeset for help on using the changeset viewer.