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Ignore:
Timestamp:
Jun 3, 2006, 2:36:03 PM (18 years ago)
Author:
patrick
Message:

cr: some bugs found and solved, minor cleanup

File:
1 edited

Legend:

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  • branches/cr/src/lib/collision_reaction/collision.h

    r8108 r8124  
    22 * @file collision.h
    33 *  Definition of a collision as a two WE hit each other
     4 *
     5 *  A is shared between two WorldEntity's CollisionHandles if both are subscribed to this event. In this case only one
     6 *  of the two CollisionHandles will calculate the CollisionReaction and the bDispatched flag will be set afterwards
     7 *  to signal that it's already cared about and should be ignored.
    48 */
    59
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