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Timestamp:
Jun 2, 2006, 12:53:16 AM (18 years ago)
Author:
patrick
Message:

cr: collision reaction: deal damage done

File:
1 edited

Legend:

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  • branches/cr/src/lib/collision_reaction/cr_object_damage.cc

    r8108 r8110  
    5252void CRObjectDamage::reactToCollision(Collision* collision)
    5353{
     54  float damage;
    5455
    55 //   if(collision->)
     56  // the collision damage been dealed by the entity
     57  if( collision->isEntityACollide()) {
     58    damage = collision->getEntityB()->getHealthMax();
     59    collision->getEntityA()->decreaseHealth(damage);
     60  }
     61  if( collision->isEntityBCollide()) {
     62    damage = collision->getEntityA()->getHealthMax();
     63    collision->getEntityB()->decreaseHealth(damage);
     64  }
    5665
    5766//   const std::vector<CollisionEvent*>* collisionEvents = &(collision->getCollisionEvents());
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