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Ignore:
Timestamp:
Jun 1, 2006, 5:24:57 PM (19 years ago)
Author:
stefalie
Message:

water: gui hack

File:
1 edited

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  • branches/water/src/lib/graphics/importer/texture.h

    r7790 r8089  
    5050  Texture();
    5151  Texture(const Texture& texture);
    52   Texture(GLenum target);
     52  Texture(GLenum target, unsigned int width, unsigned int height, unsigned int channels, GLenum type);
    5353  Texture(const std::string& imageName, GLenum target = GL_TEXTURE_2D);
    5454  Texture(SDL_Surface* surface, GLenum target = GL_TEXTURE_2D);
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