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Ignore:
Timestamp:
May 31, 2006, 3:18:19 PM (19 years ago)
Author:
patrick
Message:

cr: more collision, new interface

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/cr/src/lib/collision_reaction/collision.h

    r8006 r8029  
    3131    inline WorldEntity* getEntityB() const { return this->entityB; }
    3232
     33    /** @returns true if this Collision has already been dispatched */
     34    inline bool isDispatched() { return this->bDispatched; }
     35
    3336    /** registers a @param event CollisionEvent to take place */
    3437    inline void registerCollisionEvent(CollisionEvent* event) { this->collisionEvents.push_back(event); }
     
    4750    WorldEntity*                 entityB;                       //!< the collision body B
    4851
     52    bool                         bDispatched;                   //!< true if this collision has already been dispatched
     53
    4954    std::vector<CollisionEvent*> collisionEvents;               //!< the collision event list
    5055};
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