Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
May 31, 2006, 2:15:16 AM (18 years ago)
Author:
bensch
Message:

orxonox/gui: texture Handling mush better

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/gui/src/story_entities/simple_game_menu.cc

    r8011 r8012  
    127127
    128128    OrxGui::GLGuiSlider* slider = new OrxGui::GLGuiSlider();
    129     slider->connect(SIGNAL(slider, valueChanged), this, SLOT(SimpleGameMenu, setImage));
    130129    slider->setWidgetSize(200, 30);
    131130    slider->setRange(0, 100);
    132131    slider->setStep(1);
    133132    slider->setValue(slider->min());
     133    slider->connect(SIGNAL(slider, valueChanged), this, SLOT(SimpleGameMenu, setImage));
     134
    134135    imageSelector->pack(slider);
    135136  }
Note: See TracChangeset for help on using the changeset viewer.