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Ignore:
Timestamp:
Feb 27, 2011, 7:43:24 AM (14 years ago)
Author:
rgrieder
Message:

Updated Bullet Physics Engine from v2.74 to v2.77

File:
1 edited

Legend:

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Added
Removed
  • code/branches/kicklib/src/external/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h

    r5781 r7983  
    2727
    2828///1D constraint along a normal axis between bodyA and bodyB. It can be combined to solve contact and friction constraints.
    29 ATTRIBUTE_ALIGNED16 (struct)    btSolverConstraint
     29ATTRIBUTE_ALIGNED64 (struct)    btSolverConstraint
    3030{
    3131        BT_DECLARE_ALIGNED_ALLOCATOR();
     
    5959        union
    6060        {
    61                 int                     m_solverBodyIdA;
    62                 btScalar        m_unusedPadding2;
     61                btRigidBody*    m_solverBodyA;
     62                int                             m_companionIdA;
    6363        };
    6464        union
    6565        {
    66                 int                     m_solverBodyIdB;
    67                 btScalar        m_unusedPadding3;
     66                btRigidBody*    m_solverBodyB;
     67                int                             m_companionIdB;
    6868        };
    6969       
     
    7878        btScalar                m_lowerLimit;
    7979        btScalar                m_upperLimit;
     80
     81        btScalar                m_rhsPenetration;
    8082
    8183        enum            btSolverConstraintType
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