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Ignore:
Timestamp:
Feb 27, 2011, 7:43:24 AM (14 years ago)
Author:
rgrieder
Message:

Updated Bullet Physics Engine from v2.74 to v2.77

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/kicklib/src/external/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h

    r5781 r7983  
    3737        const btConvexShape* m_minkowskiA;
    3838        const btConvexShape* m_minkowskiB;
     39        int     m_shapeTypeA;
     40        int m_shapeTypeB;
     41        btScalar        m_marginA;
     42        btScalar        m_marginB;
     43
    3944        bool            m_ignoreMargin;
    4045        btScalar        m_cachedSeparatingDistance;
     
    5156
    5257        btGjkPairDetector(const btConvexShape* objectA,const btConvexShape* objectB,btSimplexSolverInterface* simplexSolver,btConvexPenetrationDepthSolver*     penetrationDepthSolver);
     58        btGjkPairDetector(const btConvexShape* objectA,const btConvexShape* objectB,int shapeTypeA,int shapeTypeB,btScalar marginA, btScalar marginB, btSimplexSolverInterface* simplexSolver,btConvexPenetrationDepthSolver*   penetrationDepthSolver);
    5359        virtual ~btGjkPairDetector() {};
    5460
    5561        virtual void    getClosestPoints(const ClosestPointInput& input,Result& output,class btIDebugDraw* debugDraw,bool swapResults=false);
     62
     63        void    getClosestPointsNonVirtual(const ClosestPointInput& input,Result& output,class btIDebugDraw* debugDraw);
     64       
    5665
    5766        void setMinkowskiA(btConvexShape* minkA)
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