- Timestamp:
- Feb 27, 2011, 3:11:42 AM (14 years ago)
- File:
-
- 1 edited
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code/branches/usability/src/orxonox/gamestates/GSMainMenu.h
r7876 r7978 53 53 void setMainMenuSoundPath(const std::string& path); 54 54 55 static void startStandalone(const std::string& level = BLANKSTRING); //!< Start a level in standalone mode.56 static void startServer(const std::string& level = BLANKSTRING); //!< Start a level in server mode.57 static void startClient(const std::string& destination = BLANKSTRING); //!< Connect to a game as client.58 static void startDedicated(const std::string& level = BLANKSTRING); //!< Start a level in dedicated mode.55 static void startStandalone(const std::string& level = ""); //!< Start a level in standalone mode. 56 static void startServer(const std::string& level = ""); //!< Start a level in server mode. 57 static void startClient(const std::string& destination = ""); //!< Connect to a game as client. 58 static void startDedicated(const std::string& level = ""); //!< Start a level in dedicated mode. 59 59 static void startIOConsole(); 60 60
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