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Ignore:
Timestamp:
Feb 26, 2011, 7:38:59 PM (13 years ago)
Author:
dafrick
Message:

Fixing stupid bug in QuestManager, its really strange that it worked so far.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/usability/src/modules/questsystem/QuestItem.cc

    r7456 r7970  
    8787    void QuestItem::setId(const std::string & id)
    8888    {
    89         if(id.compare(BLANKSTRING) == 0) // Checks whether the id is a valid id.
     89        if(id == "") // Checks whether the id is a valid id.
    9090        {
    9191            COUT(2) << "Invalid id. QuestItem id {" << id << "} could not be set." << std::endl;
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