Changeset 7919 in orxonox.OLD for trunk/src/story_entities/game_world.h
- Timestamp:
- May 28, 2006, 3:48:13 PM (19 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/story_entities/game_world.h
r7785 r7919 93 93 94 94 /* world timing */ 95 Uint32lastFrame; //!< last time of frame (in MiliSeconds)95 double lastFrame; //!< last time of frame (in MiliSeconds) 96 96 Uint32 cycle; //!< The cycle we are in (starts with 0 and rises with every frame) 97 97 float dtS; //!< The time needed for caluculations in seconds 98 98 float speed; //!< how fast the game flows 99 99 double gameTime; //!< this is where the game time is saved 100 Uint32frameTimes[TICK_SMOOTH_VALUE];//!< The time used for the last TICK_SMOOTH_VALUE's frames.100 double frameTimes[TICK_SMOOTH_VALUE];//!< The time used for the last TICK_SMOOTH_VALUE's frames. 101 101 102 102 GameRules* gameRules; //!< Pointer to the data structure containig the game rules
Note: See TracChangeset
for help on using the changeset viewer.