Changeset 7908 for code/forks/sandbox_light/src/orxonox/OrxonoxPrereqs.h
- Timestamp:
- Feb 17, 2011, 5:47:22 AM (13 years ago)
- File:
-
- 1 edited
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code/forks/sandbox_light/src/orxonox/OrxonoxPrereqs.h
r7854 r7908 37 37 38 38 #include "OrxonoxConfig.h" 39 #include "tools/ToolsPrereqs.h"40 39 41 40 //----------------------------------------------------------------------- … … 65 64 namespace orxonox 66 65 { 67 class CameraManager;68 class Level;69 class LevelInfo;70 class LevelInfoItem;71 class LevelManager;72 class PawnManager;73 class PlayerManager;74 class Radar;75 class Scene;76 77 // collisionshapes78 class CollisionShape;79 class CompoundCollisionShape;80 class WorldEntityCollisionShape;81 82 // controllers83 class AIController;84 class ArtificialController;85 class Controller;86 class DroneController;87 class HumanController;88 class ScriptController;89 class WaypointController;90 class WaypointPatrolController;91 92 // gametypes93 class Asteroids;94 class Deathmatch;95 class Dynamicmatch;96 class Gametype;97 class LastManStanding;98 class TeamBaseMatch;99 class TeamDeathmatch;100 class UnderAttack;101 102 // graphics103 class Backlight;104 class Billboard;105 class BlinkingBillboard;106 class Camera;107 class FadingBillboard;108 class GlobalShader;109 class Light;110 class Model;111 class ParticleEmitter;112 class ParticleSpawner;113 114 // infos115 class Bot;116 class GametypeInfo;117 class HumanPlayer;118 class Info;119 class PlayerInfo;120 121 // interfaces122 class GametypeMessageListener;123 class NotificationListener;124 class Pickupable;125 class PickupCarrier;126 class PlayerTrigger;127 class RadarListener;128 class RadarViewable;129 class Rewardable;130 class TeamColourable;131 132 // items133 class Engine;134 class Item;135 class MultiStateEngine;136 137 // overlays138 class InGameConsole;139 class Map;140 class OrxonoxOverlay;141 class OverlayGroup;142 143 // pickup144 class PickupIdentifier;145 146 //sound147 class AmbientSound;148 class BaseSound;149 class SoundBuffer;150 class SoundManager;151 class SoundStreamer;152 class WorldSound;153 class WorldAmbientSound;154 155 // weaponsystem156 class DefaultWeaponmodeLink;157 class Munition;158 class Weapon;159 class WeaponMode;160 class WeaponPack;161 class WeaponSet;162 class WeaponSlot;163 class WeaponSystem;164 165 // worldentities166 class BigExplosion;167 class CameraPosition;168 class ControllableEntity;169 class Drone;170 class EffectContainer;171 class ExplosionChunk;172 class MobileEntity;173 class MovableEntity;174 class SpawnPoint;175 class StaticEntity;176 class TeamSpawnPoint;177 class WorldEntity;178 class Rocket;179 // worldentities, pawns180 class Destroyer;181 class Pawn;182 class SpaceShip;183 class Spectator;184 class TeamBaseMatchBase;185 66 } 186 67 187 // Bullet Physics Engine188 class btTransform;189 class btVector3;190 191 class btRigidBody;192 class btCollisionObject;193 class btGhostObject;194 class btManifoldPoint;195 196 class btCollisionShape;197 class btSphereShape;198 class btCompoundShape;199 class btStaticPlaneShape;200 201 class btDiscreteDynamicsWorld;202 class bt32BitAxisSweep3;203 class btDefaultCollisionConfiguration;204 class btCollisionDispatcher;205 class btSequentialImpulseConstraintSolver;206 207 // ALUT208 typedef struct ALCcontext_struct ALCcontext;209 typedef struct ALCdevice_struct ALCdevice;210 typedef unsigned int ALuint;211 typedef int ALint;212 typedef int ALenum;213 214 68 #endif /* _OrxonoxPrereqs_H__ */
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