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Ignore:
Timestamp:
Feb 17, 2011, 5:47:22 AM (13 years ago)
Author:
rgrieder
Message:

Stripped down trunk to form a new light sandbox.

File:
1 edited

Legend:

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  • code/forks/sandbox_light/src/orxonox/OrxonoxPrereqs.h

    r7854 r7908  
    3737
    3838#include "OrxonoxConfig.h"
    39 #include "tools/ToolsPrereqs.h"
    4039
    4140//-----------------------------------------------------------------------
     
    6564namespace orxonox
    6665{
    67     class CameraManager;
    68     class Level;
    69     class LevelInfo;
    70     class LevelInfoItem;
    71     class LevelManager;
    72     class PawnManager;
    73     class PlayerManager;
    74     class Radar;
    75     class Scene;
    76 
    77     // collisionshapes
    78     class CollisionShape;
    79     class CompoundCollisionShape;
    80     class WorldEntityCollisionShape;
    81 
    82     // controllers
    83     class AIController;
    84     class ArtificialController;
    85     class Controller;
    86     class DroneController;
    87     class HumanController;
    88     class ScriptController;
    89     class WaypointController;
    90     class WaypointPatrolController;
    91 
    92     // gametypes
    93     class Asteroids;
    94     class Deathmatch;
    95     class Dynamicmatch;
    96     class Gametype;
    97     class LastManStanding;
    98     class TeamBaseMatch;
    99     class TeamDeathmatch;
    100     class UnderAttack;
    101 
    102     // graphics
    103     class Backlight;
    104     class Billboard;
    105     class BlinkingBillboard;
    106     class Camera;
    107     class FadingBillboard;
    108     class GlobalShader;
    109     class Light;
    110     class Model;
    111     class ParticleEmitter;
    112     class ParticleSpawner;
    113 
    114     // infos
    115     class Bot;
    116     class GametypeInfo;
    117     class HumanPlayer;
    118     class Info;
    119     class PlayerInfo;
    120 
    121     // interfaces
    122     class GametypeMessageListener;
    123     class NotificationListener;
    124     class Pickupable;
    125     class PickupCarrier;
    126     class PlayerTrigger;
    127     class RadarListener;
    128     class RadarViewable;
    129     class Rewardable;
    130     class TeamColourable;
    131 
    132     // items
    133     class Engine;
    134     class Item;
    135     class MultiStateEngine;
    136 
    137     // overlays
    138     class InGameConsole;
    139     class Map;
    140     class OrxonoxOverlay;
    141     class OverlayGroup;
    142 
    143     // pickup
    144     class PickupIdentifier;
    145 
    146     //sound
    147     class AmbientSound;
    148     class BaseSound;
    149     class SoundBuffer;
    150     class SoundManager;
    151     class SoundStreamer;
    152     class WorldSound;
    153     class WorldAmbientSound;
    154 
    155     // weaponsystem
    156     class DefaultWeaponmodeLink;
    157     class Munition;
    158     class Weapon;
    159     class WeaponMode;
    160     class WeaponPack;
    161     class WeaponSet;
    162     class WeaponSlot;
    163     class WeaponSystem;
    164 
    165     // worldentities
    166     class BigExplosion;
    167     class CameraPosition;
    168     class ControllableEntity;
    169     class Drone;
    170     class EffectContainer;
    171     class ExplosionChunk;
    172     class MobileEntity;
    173     class MovableEntity;
    174     class SpawnPoint;
    175     class StaticEntity;
    176     class TeamSpawnPoint;
    177     class WorldEntity;
    178     class Rocket;
    179     // worldentities, pawns
    180     class Destroyer;
    181     class Pawn;
    182     class SpaceShip;
    183     class Spectator;
    184     class TeamBaseMatchBase;
    18566}
    18667
    187 // Bullet Physics Engine
    188 class btTransform;
    189 class btVector3;
    190 
    191 class btRigidBody;
    192 class btCollisionObject;
    193 class btGhostObject;
    194 class btManifoldPoint;
    195 
    196 class btCollisionShape;
    197 class btSphereShape;
    198 class btCompoundShape;
    199 class btStaticPlaneShape;
    200 
    201 class btDiscreteDynamicsWorld;
    202 class bt32BitAxisSweep3;
    203 class btDefaultCollisionConfiguration;
    204 class btCollisionDispatcher;
    205 class btSequentialImpulseConstraintSolver;
    206 
    207 // ALUT
    208 typedef struct ALCcontext_struct ALCcontext;
    209 typedef struct ALCdevice_struct ALCdevice;
    210 typedef unsigned int ALuint;
    211 typedef int ALint;
    212 typedef int ALenum;
    213 
    21468#endif /* _OrxonoxPrereqs_H__ */
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