- Timestamp:
- Feb 15, 2011, 3:38:54 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/lastmanstanding2/src/orxonox/gametypes/Gametype.h
r7284 r7901 150 150 { this->timeLimit_ = t; } 151 151 152 //inline bool getForceSpawn() 153 // { return this->bForceSpawn_; } 154 152 155 virtual void resetTimer(); 153 156 virtual void resetTimer(float t);
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