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Ignore:
Timestamp:
Feb 15, 2011, 3:38:54 PM (13 years ago)
Author:
jo
Message:

Finally working as intended.

File:
1 edited

Legend:

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  • code/branches/lastmanstanding2/src/orxonox/gametypes/Gametype.h

    r7284 r7901  
    150150              { this->timeLimit_ = t; }
    151151
     152            //inline bool getForceSpawn()
     153            //  { return this->bForceSpawn_; }       
     154
    152155            virtual void resetTimer();
    153156            virtual void resetTimer(float t);
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