Changeset 7900 in orxonox.OLD for branches/gui/src/story_entities/game_world.h
- Timestamp:
- May 27, 2006, 1:09:35 PM (19 years ago)
- File:
-
- 1 edited
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branches/gui/src/story_entities/game_world.h
r7785 r7900 93 93 94 94 /* world timing */ 95 Uint32lastFrame; //!< last time of frame (in MiliSeconds)95 double lastFrame; //!< last time of frame (in MiliSeconds) 96 96 Uint32 cycle; //!< The cycle we are in (starts with 0 and rises with every frame) 97 97 float dtS; //!< The time needed for caluculations in seconds 98 98 float speed; //!< how fast the game flows 99 99 double gameTime; //!< this is where the game time is saved 100 Uint32frameTimes[TICK_SMOOTH_VALUE];//!< The time used for the last TICK_SMOOTH_VALUE's frames.100 double frameTimes[TICK_SMOOTH_VALUE];//!< The time used for the last TICK_SMOOTH_VALUE's frames. 101 101 102 102 GameRules* gameRules; //!< Pointer to the data structure containig the game rules
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