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Ignore:
Timestamp:
Dec 17, 2010, 10:41:24 AM (15 years ago)
Author:
scheusso
Message:

network is now multithreaded again
further testing needed

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network5/src/libraries/network/Connection.cc

    r7163 r7772  
    3030
    3131#include <cassert>
     32#include <deque>
    3233#define WIN32_LEAN_AND_MEAN
    3334#include <enet/enet.h>
     35#include <boost/thread.hpp>
     36#include <boost/thread/mutex.hpp>
     37#include <boost/date_time.hpp>
     38
    3439#include "packet/Packet.h"
    3540
    3641namespace orxonox
    3742{
    38 //   Connection *Connection::instance_=0;
     43  const boost::posix_time::millisec NETWORK_COMMUNICATION_THREAD_WAIT_TIME(20);
    3944
    4045  Connection::Connection():
    41     host_(0)
    42   {
    43 //     assert(instance_==0);
    44 //     Connection::instance_=this;
     46    host_(0), bCommunicationThreadRunning_(false)
     47  {
    4548    enet_initialize();
    4649    atexit(enet_deinitialize);
    47   }
    48 
    49   Connection::~Connection(){
    50 //     Connection::instance_=0;
    51   }
    52 
    53   int Connection::service(ENetEvent* event) {
    54     return enet_host_service( this->host_, event, NETWORK_WAIT_TIMEOUT );
    55   }
    56 
    57   void Connection::disconnectPeer(ENetPeer *peer) {
    58     enet_peer_disconnect(peer, 0);
    59   }
    60 
    61   bool Connection::addPacket(ENetPacket *packet, ENetPeer *peer) {
    62     if(enet_peer_send(peer, NETWORK_DEFAULT_CHANNEL, packet)!=0)
    63       return false;
    64     else
    65       return true;
    66   }
    67 
    68   bool Connection::sendPackets() {
    69     if ( /*!Connection::instance_ || */this->host_==NULL )
    70       return false;
    71     enet_host_flush(this->host_);
    72     return true;
    73   }
    74 
    75   void Connection::processQueue() {
     50    this->incomingEventsMutex_ = new boost::mutex;
     51    this->outgoingEventsMutex_ = new boost::mutex;
     52  }
     53
     54  Connection::~Connection()
     55  {
     56    delete this->incomingEventsMutex_;
     57    delete this->outgoingEventsMutex_;
     58  }
     59
     60  void Connection::startCommunicationThread()
     61  {
     62    this->bCommunicationThreadRunning_ = true;
     63    this->communicationThread_ = new boost::thread(&Connection::communicationThread, this);
     64  }
     65 
     66  void Connection::stopCommunicationThread()
     67  {
     68    this->bCommunicationThreadRunning_ = false;
     69    if( !this->communicationThread_->timed_join(NETWORK_COMMUNICATION_THREAD_WAIT_TIME) )
     70    {
     71      // force thread to stop
     72      this->communicationThread_->interrupt();
     73    }
     74    delete this->communicationThread_;
     75  }
     76
     77
     78//   int Connection::service(ENetEvent* event) {
     79//     return enet_host_service( this->host_, event, NETWORK_WAIT_TIMEOUT );
     80//   }
     81
     82  void Connection::disconnectPeer(ENetPeer *peer)
     83  {
     84    outgoingEvent outEvent = { peer, outgoingEventType::disconnectPeer, (ENetPacket*)10, 15 };
     85   
     86    this->outgoingEventsMutex_->lock();
     87    this->outgoingEvents_.push_back(outEvent);
     88    this->outgoingEventsMutex_->unlock();
     89  }
     90
     91  void Connection::addPacket(ENetPacket *packet, ENetPeer *peer, uint8_t channelID)
     92  {
     93    outgoingEvent outEvent = { peer, outgoingEventType::sendPacket, packet, channelID };
     94   
     95    this->outgoingEventsMutex_->lock();
     96    this->outgoingEvents_.push_back(outEvent);
     97    this->outgoingEventsMutex_->unlock();
     98  }
     99 
     100  void Connection::broadcastPacket(ENetPacket* packet, uint8_t channelID)
     101  {
     102    outgoingEvent outEvent = { 0, outgoingEventType::broadcastPacket, packet, channelID };
     103   
     104    this->outgoingEventsMutex_->lock();
     105    this->outgoingEvents_.push_back(outEvent);
     106    this->outgoingEventsMutex_->unlock();
     107  }
     108
     109 
     110  void Connection::communicationThread()
     111  {
     112    COUT(0) << "starting communication thread" << endl;
    76113    ENetEvent event;
    77 
    78     assert(this->host_);
    79 
    80     while( enet_host_service( this->host_, &event, NETWORK_WAIT_TIMEOUT ) > 0 )
     114   
     115    while( bCommunicationThreadRunning_ )
    81116    {
    82       switch(event.type){
     117      // Receive all pending incoming Events (such as packets, connects and disconnects)
     118      while( enet_host_check_events( this->host_, &event ) > 0 )
     119      {
     120//         COUT(0) << "incoming event" << endl;
     121        // received an event
     122        this->incomingEventsMutex_->lock();
     123        this->incomingEvents_.push_back(event);
     124        this->incomingEventsMutex_->unlock();
     125      }
     126     
     127      // Send all waiting outgoing packets
     128      this->outgoingEventsMutex_->lock();
     129      uint32_t outgoingEventsCount = this->outgoingEvents_.size();
     130      this->outgoingEventsMutex_->unlock();
     131      while( outgoingEventsCount > 0 )
     132      {
     133//         COUT(0) << "outgoing event" << endl;
     134        this->outgoingEventsMutex_->lock();
     135        outgoingEvent outEvent = this->outgoingEvents_.front();
     136        this->outgoingEvents_.pop_front();
     137        this->outgoingEventsMutex_->unlock();
     138       
     139        switch( outEvent.type )
     140        {
     141          case outgoingEventType::sendPacket:
     142            enet_peer_send( outEvent.peer, outEvent.channelID, outEvent.packet );
     143            break;
     144          case outgoingEventType::disconnectPeer:
     145            enet_peer_disconnect(outEvent.peer, 0);
     146            break;
     147          case outgoingEventType::broadcastPacket:
     148            enet_host_broadcast( this->host_, outEvent.channelID, outEvent.packet );
     149            break;
     150          default:
     151            assert(0);
     152        }
     153        this->outgoingEventsMutex_->lock();
     154        outgoingEventsCount = this->outgoingEvents_.size();
     155        this->outgoingEventsMutex_->unlock();
     156      }
     157     
     158      // Wait for incoming events (at most NETWORK_WAIT_TIMEOUT ms)
     159      if( enet_host_service( this->host_, &event, NETWORK_WAIT_TIMEOUT ) > 0 )
     160      {
     161//         COUT(0) << "incoming event after wait" << endl;
     162        //received an event
     163        this->incomingEventsMutex_->lock();
     164        this->incomingEvents_.push_back(event);
     165        this->incomingEventsMutex_->unlock();
     166      }
     167    }
     168  }
     169
     170  void Connection::processQueue()
     171  {
     172    ENetEvent event;
     173
     174    this->incomingEventsMutex_->lock();
     175    uint32_t incomingEventsCount = this->incomingEvents_.size();
     176    this->incomingEventsMutex_->unlock();
     177    while( incomingEventsCount > 0 )
     178    {
     179      this->incomingEventsMutex_->lock();
     180      event = this->incomingEvents_.front();
     181      this->incomingEvents_.pop_front();
     182      this->incomingEventsMutex_->unlock();
     183     
     184      switch(event.type)
     185      {
    83186        // log handling ================
    84187        case ENET_EVENT_TYPE_CONNECT:
     
    89192          break;
    90193        case ENET_EVENT_TYPE_RECEIVE:
     194//           COUT(0) << "ENET_EVENT_TYPE_RECEIVE" << endl;
    91195          processPacket( &event );
    92196          break;
     
    94198          break;
    95199      }
     200     
     201      this->incomingEventsMutex_->lock();
     202      incomingEventsCount = this->incomingEvents_.size();
     203      this->incomingEventsMutex_->unlock();
    96204    }
    97205  }
    98206
    99   bool Connection::processPacket(ENetEvent* event) {
     207  bool Connection::processPacket(ENetEvent* event)
     208  {
    100209    packet::Packet *p = packet::Packet::createPacket(event->packet, event->peer);
    101210    return p->process();
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