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Ignore:
Timestamp:
May 20, 2006, 11:24:22 AM (18 years ago)
Author:
patrick
Message:

trunk: tried to add the command for bvvisibility toggling with depth level. execution results in segfault :(

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/lib/collision_detection/cd_engine.h

    r7713 r7739  
    5353  void checkCollisions(std::list<WorldEntity*>& list1, std::list<WorldEntity*>& list2);
    5454
    55   void drawBV(const std::list<WorldEntity*>& drawList ) const;
     55  void drawBV(const std::list<WorldEntity*>& drawList, int level) const;
    5656  void debug();
    5757
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