- Timestamp:
- Dec 8, 2010, 2:33:54 PM (13 years ago)
- File:
-
- 1 copied
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code/branches/masterserver/src/libraries/network/MasterServer.h
r7728 r7729 38 38 #include <network/packet/Gamestate.h> 39 39 #include <network/packet/Welcome.h> 40 #include <util/Singleton.h>41 40 #include <network/MasterServerProtocol.h> 42 41 … … 51 50 { 52 51 /* singleton */ 53 class MasterServer : public Singleton<MasterServer>52 class MasterServer 54 53 { 55 54 public: … … 57 56 ~MasterServer(); 58 57 59 friend class Singleton<MasterServer>;60 static MasterServer& getInstance(void)61 { return Singleton<MasterServer>::getInstance(); }62 63 /* data fields */64 static MasterServer* singletonPtr_s;65 66 58 private: 67 59 /* methods */ … … 79 71 PeerList *peers; 80 72 73 unsigned int port; 74 bool quit; 75 81 76 /* main routine */ 82 77 int run(); 83 84 78 }; 85 79 }
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