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Ignore:
Timestamp:
Sep 28, 2010, 10:10:56 PM (14 years ago)
Author:
scheusso
Message:

merging network3 into network4 branch

Location:
code/branches/network4
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network4

  • code/branches/network4/src/libraries/network/packet/Gamestate.h

    r7163 r7497  
    130130    virtual inline bool process();
    131131    uint32_t calcGamestateSize(int32_t id, uint8_t mode=0x0);
     132//     inline void diffObject( uint8_t*& newData, uint8_t*& origData, uint8_t*& baseData, SynchronisableHeader& objectHeader, std::vector<uint32_t>::iterator& sizes );
     133//     inline void copyObject( uint8_t*& newData, uint8_t*& origData, uint8_t*& baseData, SynchronisableHeader& objectHeader, std::vector<uint32_t>::iterator& sizes );
    132134   
    133135    std::list<obj>          dataVector_;
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