Changeset 7483 for code/trunk/src/modules/objects/Script.h
- Timestamp:
- Sep 23, 2010, 11:21:01 AM (15 years ago)
- File:
-
- 1 edited
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code/trunk/src/modules/objects/Script.h
r7482 r7483 176 176 bool forAll_; //!< Whether the code is executed for all players (in a multiplayer setup) or just for the one triggering the Script. 177 177 178 static LuaState* LUA_STATE; //!< The LuaState to execute the code in lua.179 178 int remainingExecutions_; //!< The number of remainign executions. -1 denotes infinity. 180 179
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