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Timestamp:
Sep 22, 2010, 11:30:33 PM (14 years ago)
Author:
jo
Message:

Die erste Arbeitsversion. Zum Testen muss man zuerst Bots hinzufügen, gleich nachdem man das Level geöffnet hat. Problem: Wie kann ich Spieler aus dem Level ausschliessen, wenn sie alle Leben verlohren haben?

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1 edited

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  • code/branches/lastmanstanding/data/levels/empty_level.oxw

    r7480 r7481  
    1111
    1212<Level
    13  name         = "Last Man Standing"
    14  description  = "testmap for gametype last man standing"
    15  gametype     =  "LastManStanding"
     13 name         = "Sample"
     14 description  = "Just a few tests"
    1615>
    1716  <templates>
     
    2625    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
    2726    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
    28     <SpawnPoint team=0 position="-200,200,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
    29     <SpawnPoint team=0 position="-200,0,200" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
    30     <SpawnPoint team=0 position="200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
    31     <SpawnPoint team=0 position="200,200,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
    32     <SpawnPoint team=0 position="200,0,200" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
    3327   
    3428  </Scene>
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