- Timestamp:
- Sep 15, 2010, 7:29:16 PM (14 years ago)
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-
- 1 edited
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code/trunk/src/modules/questsystem/effects/CompleteQuest.h
r7401 r7456 28 28 29 29 /** 30 @file 30 @file CompleteQuest.h 31 31 @brief Definition of the CompleteQuest class. 32 @ingroup QuestEffects 32 33 */ 33 34 … … 42 43 /** 43 44 @brief 44 Completes a Quest(with a specified id) for the player invoking the QuestEffect.45 Completes a @ref orxonox::Quest "Quest" (with a specified id) for the player invoking the QuestEffect. 45 46 46 47 Creating a CompleteQuest through XML goes as follows: 47 48 48 @code 49 49 <CompleteQuest questId="id" /> //Where id identifies the Quest that should be completed.
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